Local Bot Server
Offline 83.71.46.198:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 87/ 400
- 50/ 245
- 132/ 100
- 91/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does Local Bot Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Bot Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Local Bot Server?
Local Bot Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Local Bot Server?
No region comes from Local Bot Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 83.71.46.198:28015.
Is Local Bot Server up, and how often does it stay online?
Right now Local Bot Server is offline, having last been seen 32 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is Local Bot Server on?
The version on Local Bot Server is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Local Bot Server wipe?
The wipes recorded for Local Bot Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 32 days 14 hours.
Map and rules
Which rules and settings is Local Bot Server running?
The name of Local Bot Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on Local Bot Server?
A procedural map, generated by the game, is in play on Local Bot Server.
Player stats
How many players are on Local Bot Server?
The last sighting of Local Bot Server was 32 days 8 hours ago; it is offline right now.
What's Local Bot Server's rank among Rust servers?
For player hours in the last seven days, Local Bot Server ranks #15,464, within the top – of ranked servers.
Getting in
What's the way to join Local Bot Server?
To join, open Rust, hit F1, and enter client.connect 83.71.46.198:28015. Or click Launch Rust on this page to open the game through Steam and connect.