nameserver
Offline 83.8.84.122:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 179/ 400
- 141/ 245
- 129/ 100
- 416/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of nameserver?
No region comes from nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.8.84.122:28015.
What's the uptime like for nameserver?
nameserver is down at the moment; it was last up 14 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166652 is what nameserver runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does nameserver follow for wipes?
The wipes recorded for nameserver are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 13 hours.
Settings and map
What settings and rules have been applied to nameserver?
Its name does not state a gather rate for nameserver. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
nameserver uses a game-generated procedural map.
Player stats
How many players are on nameserver?
nameserver was last seen 14 days 12 hours ago and is offline as you read this.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #15,025, within the top 66% of ranked servers.
How to join
What's the way to join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.8.84.122:28015.