Sunset City
Offline 83.81.193.55:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 48/ 400
- 44/ 245
- 125/ 100
- 77/ 1000
- 10/ 700
Quick answers
Tags and filters
Where does Sunset City appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Sunset City are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Sunset City?
gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Sunset City puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Sunset City?
There is no published region for Sunset City. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 83.81.193.55:28015.
How reliable is Sunset City?
Right now Sunset City is offline, having last been seen 33 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Sunset City?
Rust network protocol 2633 and build 163794 is what Sunset City runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Sunset City wipe?
Sunset City's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 days 17 hours.
Map and rules
Which rules and settings is Sunset City running?
No gather rate appears in the name of Sunset City. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Sunset City?
A procedural map, generated by the game, is in play on Sunset City.
Population
How many players are on Sunset City?
Right now Sunset City is offline, with its last appearance 33 days 15 hours ago.
What's Sunset City's rank among Rust servers?
Over the last seven days, Sunset City is #15,049 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Sunset City?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.81.193.55:28015.