crabdance
Offline 83.9.161.61:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 136/ 400
- 89/ 225
- 121/ 100
- 119/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does crabdance appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include crabdance: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on crabdance?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list crabdance puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find crabdance?
There is no published region for crabdance. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.9.161.61:28015.
Is crabdance up, and how often does it stay online?
crabdance is down at the moment; it was last up 12 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is crabdance on?
The version on crabdance is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does crabdance wipe?
crabdance's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 14 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to crabdance?
No gather rate appears in the name of crabdance. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on crabdance?
The map on crabdance is procedural, made by the game.
Player stats
What's the population like on crabdance?
The last sighting of crabdance was 12 days 9 hours ago; it is offline right now.
What position does crabdance hold in the server rankings?
Over the last seven days, crabdance is #12,182 by player hours, among the top 54% of all ranked servers.
Join info
How do you get into crabdance?
Open Rust and press F1, then type client.connect 83.9.161.61:28015. Alternatively, click Launch Rust on this page to join via Steam.