Creative / Build
Offline 84.15.186.71:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 101
- 3/ 25
- 50/ 999
- 114/ 999
- 59/ 150
- 1/ 100
Quick answers
Tags and filters
Where does Creative / Build appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Creative / Build are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
The server browser shows these tags for Creative / Build: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Creative / Build?
Creative / Build does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 84.15.186.71:28015.
Is Creative / Build up, and how often does it stay online?
Right now Creative / Build is offline, having last been seen 32 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for Creative / Build?
Rust network protocol 2633 and build 163794 is what Creative / Build runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Creative / Build wipe?
Too few wipes are on record for Creative / Build to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 32 days 7 hours.
Map and rules
What settings are in place on Creative / Build?
Its name does not state a gather rate for Creative / Build. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Creative / Build?
The map on Creative / Build is procedural, made by the game.
Player count
What's the population like on Creative / Build?
Right now Creative / Build is offline, with its last appearance 32 days 7 hours ago.
What position does Creative / Build hold in the server rankings?
Over the last seven days, Creative / Build is #13,327 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.15.186.71:28015.