Skip to the content
Dive report

TEST

Offline 84.244.19.136:28015 checked 32d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,416rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TEST?

TEST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): This server runs build 160556; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is TEST in?

No region comes from TEST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 84.244.19.136:28015.

How reliable is TEST?

TEST is down at the moment; it was last up 32 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TEST?

The version on TEST is Rust network protocol 2632 and build 160556, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does TEST follow for wipes?

TEST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 55 days 5 hours is how long ago this world came into being.

Settings and map

What settings are in place on TEST?

Its name does not state a gather rate for TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on TEST?

A procedural map, generated by the game, is in play on TEST.

Population

What's the population like on TEST?

The last sighting of TEST was 32 days 7 hours ago; it is offline right now.

Where does TEST sit in the rankings?

Over the last seven days, TEST is #15,416 by player hours, among the top – of all ranked servers.

Join info

What's the way to join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.244.19.136:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol To join, your game has to be on protocol 2632.
cs160556
Build This server runs build 160556.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.