HvH
Offline 84.32.108.27:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 63/ 400
- 44/ 245
- 128/ 100
- 80/ 1000
- 8/ 700
Quick answers
Tags and listings
Where does HvH appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include HvH: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on HvH?
HvH's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of HvH?
No region comes from HvH. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 84.32.108.27:28015.
What's the uptime like for HvH?
Right now HvH is offline, having last been seen 4 days 2 hours ago. Over the past full 4 days it stayed up for 2 of 96 hours, or 2%. 13 October 2026 is when Rust Going Deep first saw it.
What Rust version is HvH on?
The version on HvH is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does HvH follow for wipes?
The wipes recorded for HvH are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 12 hours.
Rules and settings
What settings are in place on HvH?
The name of HvH contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on HvH?
The map on HvH is procedural, made by the game.
Population
Is HvH busy?
Right now HvH is offline, with its last appearance 4 days 2 hours ago. For the past week, players averaged 1 with a high of 1.
Where does HvH sit in the rankings?
Over the last seven days, HvH is #11,124 by player hours, among the top 50% of all ranked servers.
Join info
How do you get into HvH?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.32.108.27:28015.