My Server Name
Offline 84.32.189.88:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 79/ 400
- 64/ 245
- 127/ 100
- 165/ 1000
- 19/ 700
Quick answers
Tags and listings
Where does My Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Server Name: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Server Name puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of My Server Name?
No region comes from My Server Name. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 84.32.189.88:28015.
How reliable is My Server Name?
The server My Server Name is not reachable at the moment; the last sighting was 28 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for My Server Name?
On Windows, My Server Name runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does My Server Name wipe?
The wipes recorded for My Server Name are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 28 days 13 hours.
Settings and map
Which rules and settings is My Server Name running?
No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on My Server Name?
A procedural map, generated by the game, is in play on My Server Name.
Player stats
How many players are on My Server Name?
My Server Name was last seen 28 days 10 hours ago and is offline as you read this.
What's My Server Name's rank among Rust servers?
For player hours in the last seven days, My Server Name ranks #15,414, within the top – of ranked servers.
How to join
What's the process to join My Server Name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.32.189.88:28015.