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Dive report

TEST Server

Offline 84.32.48.20:28015 checked 12d ago

moddedoxide
Drop in
0/ 150 players now 0% full
07-day averagepeak –
#15,497ranktop 69%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep4 Oct8 Oct12 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:42 UTC12d ago 1 – running 1
Fri 2 Oct, 11:49 UTC15d ago 1 – 3.1 days 1
Thu 24 Sep, 19:05 UTC23d ago 1 held half 7.7 days 1
Tue 22 Sep, 16:35 UTC25d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TEST Server?

gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TEST Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find TEST Server?

TEST Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 84.32.48.20:28015.

What's the uptime like for TEST Server?

The server TEST Server is not reachable at the moment; the last sighting was 12 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 21 September 2026.

What is the Rust version for TEST Server?

Rust network protocol 2634 and build 166586 is what TEST Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does TEST Server wipe?

TEST Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 5 hours is how long ago this world came into being.

What can you expect on wipe day at TEST Server?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

Which rules and settings is TEST Server running?

Its name does not state a gather rate for TEST Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Player count

Is TEST Server busy?

Right now TEST Server is offline, with its last appearance 12 days 4 hours ago.

What position does TEST Server hold in the server rankings?

For player hours in the last seven days, TEST Server ranks #15,497, within the top 69% of ranked servers.

How to join

What's the way to join TEST Server?

Open Rust and press F1, then type client.connect 84.32.48.20:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp150
Max players It holds 150 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build It's on build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.