Local server 261
Offline 84.32.64.43:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 969/ 100
- 185/ 400
- 149/ 245
- 130/ 100
- 429/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
What's the meaning of the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 84.32.64.43:28015.
How reliable is Local server 261?
Right now Local server 261 is offline, having last been seen 22 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 25 September 2026.
What Rust version is Local server 261 on?
The version on Local server 261 is Rust network protocol 2332, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Local server 261 wipe?
Too few wipes are on record for Local server 261 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 22 days 15 hours.
Settings and map
Which rules and settings is Local server 261 running?
The name of Local server 261 contains no gather rate. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. VAC is on: Valve's anti-cheat is active.
Population
What's the population like on Local server 261?
Local server 261 was last seen 22 days ago and is offline as you read this.
Where does Local server 261 sit in the rankings?
For player hours in the last seven days, Local server 261 ranks #16,490, within the top 71% of ranked servers.
Join info
What's the process to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.32.64.43:28015.