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Dive report

FAR: Serene PvE [EU Biweekly]

Online EU 85.114.138.34:28015 checked 11m ago

biweekly wipes vanillacarbonpve
Drop in
3/ 25 players now 12% full
27-day averagepeak 7
#2,522ranktop 11% · #956 in EU
2d agolast wipebiweekly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 9h
    Thu 12 Nov, 18:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:16 UTC2d ago 7 – running 0
Thu 1 Oct, 18:15 UTC FW16d ago 9 halved by day 5 14 days 2
Thu 17 Sep, 18:13 UTC30d ago 11 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does FAR: Serene PvE [EU Biweekly] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry FAR: Serene PvE [EU Biweekly] are: EU Rust servers, live, Rust community servers, going deep, Go deep on PvE servers and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on FAR: Serene PvE [EU Biweekly]?

gmrust (Game mode): This is the standard Rust survival experience; mp25 (Max players): It holds 25 players; ts5 (Group limit): Teams max out at 5; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): In the server browser it appears under Europe — that is the tag list FAR: Serene PvE [EU Biweekly] puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does FAR: Serene PvE [EU Biweekly] perform?

It averaged 53 server fps over the last 48 hours, with a low of 26. Buildings, deployables and all other world objects added up to as many as 111,835 entities. The top memory figure was 4,142 MB. Players experience lag when fps drops and entities climb.

What location is FAR: Serene PvE [EU Biweekly] in?

Its location is Europe, according to the EU tag FAR: Serene PvE [EU Biweekly] displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.114.138.34:28015.

Is FAR: Serene PvE [EU Biweekly] up, and how often does it stay online?

FAR: Serene PvE [EU Biweekly] is up and reachable at the moment. According to its reported uptime, the last restart was about 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for FAR: Serene PvE [EU Biweekly]?

The version on FAR: Serene PvE [EU Biweekly] is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does FAR: Serene PvE [EU Biweekly] wipe?

FAR: Serene PvE [EU Biweekly] runs on a every 4 weeks on Thursday at 18:16 UTC wipe cycle. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 2 days 14 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at FAR: Serene PvE [EU Biweekly]?

Across its recent wipes, the average busiest point drew 9 players. 2 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 4.5.

Rules and settings

What settings and rules have been applied to FAR: Serene PvE [EU Biweekly]?

Its name does not state a gather rate for FAR: Serene PvE [EU Biweekly]. 5 players is the maximum group size. It runs pve, no fighting other players. It sits under Community in the server browser: a community server. Plugins in use: Carbon. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on FAR: Serene PvE [EU Biweekly]?

FAR: Serene PvE [EU Biweekly] uses a procedural map of size 4,250 with seed 300825297, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is FAR: Serene PvE [EU Biweekly] busy?

Right now 3 players are on FAR: Serene PvE [EU Biweekly], which has 25 slots. The seven-day average is 2 players, with a peak of 7. Over the last 48 hours, 23:00 UTC drew the most players, 7 on average.

What position does FAR: Serene PvE [EU Biweekly] hold in the server rankings?

FAR: Serene PvE [EU Biweekly] ranks #2,522 for player hours over the last seven days, #956 in Europe and in the top 11% of ranked servers.

Getting in

How do you get into FAR: Serene PvE [EU Biweekly]?

To join, open Rust, hit F1, and enter client.connect 85.114.138.34:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/ZTSQ43gcGV.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2634,^y,^b,^v,EU,^p,gmrust,cs167781,ts5

Game

gmrust
Game mode This is the standard Rust survival experience.
mp25
Max players It holds 25 players.
ts5
Group limit Teams max out at 5.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^y
Carbon This server relies on Carbon for plugins.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.