Raid Simulator
Offline 85.117.243.7:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Raid Simulator appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Raid Simulator: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Raid Simulator?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Raid Simulator puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Raid Simulator in?
Raid Simulator does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 85.117.243.7:28015.
What's the uptime like for Raid Simulator?
Right now Raid Simulator is offline, having last been seen 34 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is Raid Simulator on?
Rust network protocol 2633 and build 163794 is what Raid Simulator runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Raid Simulator follow for wipes?
The wipes recorded for Raid Simulator are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 34 days 17 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Raid Simulator running?
Its name does not state a gather rate for Raid Simulator. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Raid Simulator?
The map on Raid Simulator is procedural, made by the game.
Population
What's the population like on Raid Simulator?
The last sighting of Raid Simulator was 34 days 8 hours ago; it is offline right now.
Where does Raid Simulator sit in the rankings?
Over the last seven days, Raid Simulator is #15,126 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Raid Simulator?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.117.243.7:28015.