Skip to the content
Dive report

RustServer

Online 85.131.250.197:28015 checked 7m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
343d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustServer?

The server browser shows these tags for RustServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2604 (Protocol): This server runs game protocol 2604, so your game must match that version to join; cs136537 (Build): The build number is 136537; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on RustServer?

It averaged 123 server fps over the last 48 hours, with a low of 61. Buildings, deployables and all other world objects added up to as many as 69,746 entities. Memory use peaked at 1,896 MB. Players experience lag when fps drops and entities climb.

What location is RustServer in?

RustServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 85.131.250.197:28015.

What's the uptime like for RustServer?

RustServer is live as of this check. According to its reported uptime, the last restart was about 11 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustServer?

The version on RustServer is Rust network protocol 2604 and build 136537, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does RustServer follow for wipes?

The wipes recorded for RustServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 343 days 7 hours.

Rules and settings

What settings and rules have been applied to RustServer?

No gather rate appears in the name of RustServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on RustServer?

RustServer uses a procedural map of size 3,000 with seed 19686, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on RustServer?

Out of 50 slots, 0 are filled on RustServer right now. Across the last seven days, the typical count has been 0 players.

What's RustServer's rank among Rust servers?

Over the last seven days, RustServer is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.131.250.197:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2604,gmrust,cs136537,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2604
Protocol This server runs game protocol 2604, so your game must match that version to join.
cs136537
Build The build number is 136537.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.