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Dive report

4Netplayers Rust Server AndyGnbg

Online 85.14.216.7:22400 checked 7m ago

moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,652ranktop 57%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:50 UTC15d ago 1 – running 0
Fri 2 Oct, 12:39 UTC16d ago 1 – 1 days 1
Thu 1 Oct, 18:12 UTC FW16d ago 1 – 0.8 days 0
Sun 20 Sep, 11:22 UTC28d ago 2 halved by day 4 11.3 days 0
Sat 19 Sep, 13:43 UTC28d ago 2 – 0.9 days 0
Fri 18 Sep, 16:11 UTC29d ago 2 – 0.9 days 0
Wed 16 Sep, 15:52 UTC31d ago 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does 4Netplayers Rust Server AndyGnbg appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server AndyGnbg are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on 4Netplayers Rust Server AndyGnbg?

4Netplayers Rust Server AndyGnbg's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is 4Netplayers Rust Server AndyGnbg lag-free?

It averaged 30 server fps over the last 48 hours, with a low of 27. The entity count reached a high of 46,121, covering buildings, deployables and everything else. Memory use peaked at 2,261 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of 4Netplayers Rust Server AndyGnbg?

No region comes from 4Netplayers Rust Server AndyGnbg. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.14.216.7:22400.

What's the uptime like for 4Netplayers Rust Server AndyGnbg?

4Netplayers Rust Server AndyGnbg is live as of this check. The uptime it gives puts the last restart at roughly 3 days 4 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for 4Netplayers Rust Server AndyGnbg?

On Linux, 4Netplayers Rust Server AndyGnbg runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does 4Netplayers Rust Server AndyGnbg wipe?

4Netplayers Rust Server AndyGnbg wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days.

What happens on wipe day at 4Netplayers Rust Server AndyGnbg?

Across its recent wipes, the average busiest point drew 1 players. 1 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 4.

Settings and map

What settings are in place on 4Netplayers Rust Server AndyGnbg?

Its name does not state a gather rate for 4Netplayers Rust Server AndyGnbg. The group limit is the game's default of 8 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on 4Netplayers Rust Server AndyGnbg?

The map on 4Netplayers Rust Server AndyGnbg is procedural and size 3,000, generated by the game with seed 54859678. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on 4Netplayers Rust Server AndyGnbg?

4Netplayers Rust Server AndyGnbg is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 1.

What's 4Netplayers Rust Server AndyGnbg's rank among Rust servers?

For player hours in the last seven days, 4Netplayers Rust Server AndyGnbg ranks #12,652, within the top 57% of ranked servers.

Join info

What's the way to join 4Netplayers Rust Server AndyGnbg?

To join, open Rust, hit F1, and enter client.connect 85.14.216.7:22400. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.