TEST
Offline 85.140.92.249:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 193/ 400
- 197/ 245
- 135/ 100
- 463/ 1000
- 30/ 700
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find TEST?
TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.140.92.249:28015.
What's the uptime like for TEST?
TEST is down at the moment; it was last up 10 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is TEST on?
Rust network protocol 2634 and build 166652 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does TEST follow for wipes?
The wipes recorded for TEST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 2 hours ago.
Rules and settings
What settings are in place on TEST?
Its name does not state a gather rate for TEST. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on TEST?
The map on TEST is procedural, made by the game.
Player count
How many players are on TEST?
The last sighting of TEST was 10 days 2 hours ago; it is offline right now.
Where does TEST sit in the rankings?
For player hours in the last seven days, TEST ranks #12,582, within the top 57% of ranked servers.
How to join
What's the way to join TEST?
Open Rust and press F1, then type client.connect 85.140.92.249:28015. Alternatively, click Launch Rust on this page to join via Steam.