#1 MyRustServer
Offline 85.17.61.97:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 201/ 400
- 200/ 245
- 123/ 100
- 463/ 1000
- 33/ 700
Quick answers
Tags and listings
Where does #1 MyRustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1 MyRustServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on #1 MyRustServer?
The server browser shows these tags for #1 MyRustServer: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of #1 MyRustServer?
There is no published region for #1 MyRustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 85.17.61.97:28015.
How reliable is #1 MyRustServer?
The server #1 MyRustServer is not reachable at the moment; the last sighting was 16 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for #1 MyRustServer?
On Windows, #1 MyRustServer runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does #1 MyRustServer follow for wipes?
#1 MyRustServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 1 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is #1 MyRustServer running?
No gather rate appears in the name of #1 MyRustServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Which map is active on #1 MyRustServer?
The map on #1 MyRustServer is procedural, made by the game.
Player stats
How many players are on #1 MyRustServer?
The last sighting of #1 MyRustServer was 16 days ago; it is offline right now.
What's #1 MyRustServer's rank among Rust servers?
Over the last seven days, #1 MyRustServer is #16,036 by player hours, among the top 69% of all ranked servers.
How to join
What's the process to join #1 MyRustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.17.61.97:28015.