TEST
Offline 85.172.90.200:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 100
- 85/ 400
- 46/ 245
- 121/ 100
- 129/ 1000
- 14/ 700
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on TEST?
The server browser shows these tags for TEST: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find TEST?
TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 85.172.90.200:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 25 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe schedule
When does TEST wipe?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 31 days 9 hours ago.
Map and rules
What settings and rules have been applied to TEST?
No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on TEST?
TEST uses a game-generated procedural map.
Player stats
How many players are on TEST?
Right now TEST is offline, with its last appearance 25 days 8 hours ago.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #15,450 by player hours, among the top 67% of all ranked servers.
How to join
What's the way to join TEST?
Open Rust and press F1, then type client.connect 85.172.90.200:28015. Alternatively, click Launch Rust on this page to join via Steam.