My Server Name
Offline 85.172.90.230:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 998/ 100
- 157/ 400
- 130/ 245
- 132/ 100
- 363/ 1000
- 27/ 700
Quick answers
Tags and search
Where does My Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Server Name: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
My Server Name's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find My Server Name?
There is no published region for My Server Name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 85.172.90.230:28015.
How reliable is My Server Name?
The server My Server Name is not reachable at the moment; the last sighting was 31 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 163207 is what My Server Name runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does My Server Name follow for wipes?
Too few wipes are on record for My Server Name to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 40 days 12 hours ago.
Map and rules
Which rules and settings is My Server Name running?
No gather rate appears in the name of My Server Name. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on My Server Name?
My Server Name uses a game-generated procedural map.
Player count
What's the population like on My Server Name?
The last sighting of My Server Name was 31 days 3 hours ago; it is offline right now.
What's My Server Name's rank among Rust servers?
Over the last seven days, My Server Name is #13,365 by player hours, among the top – of all ranked servers.
Join info
What's the process to join My Server Name?
Open Rust and press F1, then type client.connect 85.172.90.230:28015. Alternatively, click Launch Rust on this page to join via Steam.