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Dive report

Wild Live Action

Online 85.190.159.63:10200 checked 12m ago

moddedoxide
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
16d agolast wipeno schedule published
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02.557.51004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Wild Live Action appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Wild Live Action: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Wild Live Action?

The server browser shows these tags for Wild Live Action: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Wild Live Action?

Average server fps for the last 48 hours was 10, and the lowest was 10. The entity count reached a high of 65,858, covering buildings, deployables and everything else. Memory use peaked at 2,451 MB. Players experience lag when fps drops and entities climb.

What location is Wild Live Action in?

There is no published region for Wild Live Action. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.190.159.63:10200.

Is Wild Live Action up, and how often does it stay online?

Wild Live Action is up and reachable at the moment. Its reported uptime shows a restart about 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Wild Live Action?

On Windows, Wild Live Action runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Wild Live Action wipe?

One wipe a month is all Wild Live Action does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 9 hours ago.

What can you expect on wipe day at Wild Live Action?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings are in place on Wild Live Action?

Its name does not state a gather rate for Wild Live Action. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Wild Live Action?

Wild Live Action uses a procedural map of size 3,500 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on Wild Live Action?

Out of 20 slots, 0 are filled on Wild Live Action right now. Over the past week it has drawn 0 players on average.

What position does Wild Live Action hold in the server rankings?

For player hours in the last seven days, Wild Live Action ranks #15,859, within the top 72% of ranked servers.

Join info

What's the process to join Wild Live Action?

Open Rust and press F1, then type client.connect 85.190.159.63:10200. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp20
Max players It holds 20 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.