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Dive report

Skynet by C_Sky

Offline 85.190.162.101:10900 checked 17d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,810ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Skynet by C_Sky appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Skynet by C_Sky: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Skynet by C_Sky?

The server browser shows these tags for Skynet by C_Sky: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Skynet by C_Sky in?

There is no published region for Skynet by C_Sky. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 85.190.162.101:10900.

Is Skynet by C_Sky up, and how often does it stay online?

Right now Skynet by C_Sky is offline, having last been seen 17 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.

What is the Rust version for Skynet by C_Sky?

On Windows, Skynet by C_Sky runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Skynet by C_Sky follow for wipes?

Too few wipes are on record for Skynet by C_Sky to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 1 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to Skynet by C_Sky?

Its name does not state a gather rate for Skynet by C_Sky. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Skynet by C_Sky?

The map on Skynet by C_Sky is procedural and size 4,000, generated by the game with seed 363149. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Skynet by C_Sky?

The last sighting of Skynet by C_Sky was 17 days 21 hours ago; it is offline right now.

What position does Skynet by C_Sky hold in the server rankings?

Over the last seven days, Skynet by C_Sky is #16,810 by player hours, among the top 70% of all ranked servers.

Getting in

How do you get into Skynet by C_Sky?

Open Rust and press F1, then type client.connect 85.190.162.101:10900. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.