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Dive report

Over Lord

Online 85.190.162.25:11900 checked 12m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02.557.51010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Over Lord appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Over Lord: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Over Lord?

The server browser shows these tags for Over Lord: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on Over Lord?

Average server fps for the last 48 hours was 10, and the lowest was 10. At its peak it carried 65,997 entities, including buildings and deployables. 2,167 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Over Lord in?

No region comes from Over Lord. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.190.162.25:11900.

Is Over Lord up, and how often does it stay online?

Over Lord is up and reachable at the moment. The uptime it gives puts the last restart at roughly 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Over Lord?

Rust network protocol 2634 and build 167781 is what Over Lord runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Over Lord wipe?

The only wipe Over Lord takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 15 hours.

What happens on wipe day at Over Lord?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on Over Lord?

The name of Over Lord contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Over Lord?

Over Lord uses a procedural map of size 3,500 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Over Lord?

Over Lord is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.

What position does Over Lord hold in the server rankings?

Over the last seven days, Over Lord is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join Over Lord?

Open Rust and press F1, then type client.connect 85.190.162.25:11900. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.