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Dive report

PrCross PVE

Online 85.190.163.140:11100 checked 13m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#5,782ranktop 26%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304012:0021:0006:0016:0001:0010:00Wiped Sat 17 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:59 UTC1d ago – – running 0
Sun 11 Oct, 21:22 UTC6d ago 1 halved by day 1 5.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does PrCross PVE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include PrCross PVE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on PrCross PVE?

PrCross PVE's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on PrCross PVE?

It averaged 14 server fps over the last 48 hours, with a low of 10. Buildings, deployables and all other world objects added up to as many as 91,569 entities. 2,351 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is PrCross PVE in?

No region comes from PrCross PVE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 85.190.163.140:11100.

Is PrCross PVE up, and how often does it stay online?

Right now PrCross PVE is online. Its reported uptime shows a restart about 8 hours ago. It was up 100% of the time over the last full 6 days, 144 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for PrCross PVE?

On Windows, PrCross PVE runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does PrCross PVE wipe?

The wipes recorded for PrCross PVE are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 26 hours ago.

What can you expect on wipe day at PrCross PVE?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Rules and settings

What settings and rules have been applied to PrCross PVE?

The name of PrCross PVE contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on PrCross PVE?

PrCross PVE uses a procedural map of size 4,000 with seed 9134, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is PrCross PVE busy?

Right now 0 players are on PrCross PVE, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

What's PrCross PVE's rank among Rust servers?

For player hours in the last seven days, PrCross PVE ranks #5,782, within the top 26% of ranked servers.

Getting in

What's the process to join PrCross PVE?

Open Rust and press F1, then type client.connect 85.190.163.140:11100. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.