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Dive report

paranoid

Offline 85.215.191.254:28015 checked 24d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,552ranktop 71%
63d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does paranoid appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include paranoid: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on paranoid?

paranoid's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160556 (Build): The build number is 160556; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find paranoid?

No region comes from paranoid. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 85.215.191.254:28015.

Is paranoid up, and how often does it stay online?

Right now paranoid is offline, having last been seen 24 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for paranoid?

Rust network protocol 2632 and build 160556 is what paranoid runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does paranoid wipe?

The wipes recorded for paranoid are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 63 days 17 hours ago.

Settings and map

What settings are in place on paranoid?

Its name does not state a gather rate for paranoid. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on paranoid?

A game-generated procedural map of size 3,500 with seed 1620904399 is in play on paranoid. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is paranoid busy?

The last sighting of paranoid was 24 days 13 hours ago; it is offline right now.

What's paranoid's rank among Rust servers?

Over the last seven days, paranoid is #15,552 by player hours, among the top 71% of all ranked servers.

How to join

What's the way to join paranoid?

To join, open Rust, hit F1, and enter client.connect 85.215.191.254:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol To join, your game has to be on protocol 2632.
cs160556
Build The build number is 160556.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.