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Dive report

Test Build Server

Offline 85.221.158.139:28015 checked 2d ago

Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#13,623ranktop 62%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Build Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test Build Server: Rust build and creative servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Test Build Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Test Build Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Test Build Server in?

There is no published region for Test Build Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 85.221.158.139:28015.

How reliable is Test Build Server?

The server Test Build Server is not reachable at the moment; the last sighting was 2 days 20 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Test Build Server?

The version on Test Build Server is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Test Build Server wipe?

The wipes recorded for Test Build Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 2 days 20 hours.

Settings and map

What settings and rules have been applied to Test Build Server?

Its name does not state a gather rate for Test Build Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Player stats

How many players are on Test Build Server?

The last sighting of Test Build Server was 2 days 20 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

Where does Test Build Server sit in the rankings?

For player hours in the last seven days, Test Build Server ranks #13,623, within the top 62% of ranked servers.

How to join

What's the way to join Test Build Server?

Open Rust and press F1, then type client.connect 85.221.158.139:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.