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Dive report

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]

Online EU 85.233.150.44:35010 checked 11m ago

10x biweekly wipes moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 4
#4,336ranktop 20% · #1521 in EU
1d agolast wipebiweekly schedule
12d 9hnext wipeFri 30 Oct, 08:01 UTC

Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Fri 16 Oct, 08:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Fri 16 Oct, 08:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 20% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:01 UTC, in 12d 9h. Its biweekly schedule tag · low confidence

usual gap7.4 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 12d 9h
    Fri 30 Oct, 08:01 UTC
  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 9h
    Fri 13 Nov, 08:01 UTC
  • 40d 9h
    Fri 27 Nov, 08:01 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:01 UTC1d ago – – running 0
Thu 8 Oct, 16:07 UTC9d ago 4 halved by day 5 7.7 days 0
Fri 2 Oct, 12:56 UTC15d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC22d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC30d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] are: Best 10x Rust servers, EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 10x.

What's the meaning of the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): The server browser lists it under Europe — that is the tag list Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] lag-free?

The last 48 hours saw an average of 59 server fps, never dropping below 54. The entity count reached a high of 85,572, covering buildings, deployables and everything else. The top memory figure was 3,035 MB. Players experience lag when fps drops and entities climb.

What location is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] in?

Its location is Europe, according to the EU tag Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 85.233.150.44:35010.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] up, and how often does it stay online?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] is up and reachable at the moment. The uptime it gives puts the last restart at roughly 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] on?

Rust network protocol 2634 and build 167781 is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] wipe?

Its tag guides the prediction since Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] has too few wipes on record to confirm the schedule. Friday 30 October at 08:01 UTC is when the next wipe is due. The world you are on now was created 37 hours. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]?

Recent wipes have averaged a busiest crowd of 4 players. 26 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 4.

Settings and map

What settings and rules have been applied to Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]?

The name says it: Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] is a 10x gather server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]?

A game-generated procedural map of size 3,700 with seed 1025831711 is in play on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] is holding 0 players on its 100 slots at the moment. For the past week, players averaged 0 with a high of 4. Over the last 48 hours, 17:00 UTC drew the most players, 4 on average.

What position does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] hold in the server rankings?

Over the last seven days Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10] sits at #4,336 on player hours, which is #1,521 in Europe and inside the top 20% of all ranked servers.

Join info

What's the process to join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 16.10]?

Open Rust and press F1, then type client.connect 85.233.150.44:35010. Alternatively, click Launch Rust on this page to join via Steam. http://cloudrust.ru/ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.