Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]
Online EU 85.233.150.44:35015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:01 UTC, in 12d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 10hFri 30 Oct, 08:01 UTC
- 18d 21hThu 5 Nov, 19:00 UTCFW
- 26d 10hFri 13 Nov, 08:01 UTC
- 40d 10hFri 27 Nov, 08:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:01 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 16:08 UTC9d ago | 4 | held half | 7.7 days | 0 |
| Fri 2 Oct, 12:57 UTC15d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 25 Sep, 03:34 UTC22d ago | 4 | held half | 7.4 days | 0 |
| Thu 17 Sep, 19:34 UTC30d ago | 2 | held half | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 157/ 200
- 22/ 100
- 1/ 50
- 4/ 10
- 2/ 75
- 457/ 550
Quick answers
Tags and search
Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] are: Best 10x Rust servers, EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 10x.
How should you read the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe — that is the tag list Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] lag-free?
The last 48 hours saw an average of 58 server fps, never dropping below 46. Buildings, deployables and all other world objects added up to as many as 87,179 entities. Memory use peaked at 3,029 MB. Players experience lag when fps drops and entities climb.
What location is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] in?
Its location is Europe, according to the EU tag Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 85.233.150.44:35015.
What's the uptime like for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] is live as of this check. Its reported uptime shows a restart about 19 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
Rust network protocol 2634 and build 167781 is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] follow for wipes?
Its tag guides the prediction since Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] has too few wipes on record to confirm the schedule. Expect the next wipe on Friday 30 October at 08:01 UTC. This world has been running since 37 hours ago. A wipe schedule covering every two weeks is published in its tags.
What can you expect on wipe day at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
Across its recent wipes, the average busiest point drew 4 players. 28 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 75% of recent wipes. By day 5, the pop had dropped under half.
Map and rules
What settings and rules have been applied to Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
Gather rates here are 10x, as Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] announces in its name. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
A game-generated procedural map of size 3,700 with seed 34519301 is in play on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
Right now 1 players are on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10], which has 100 slots. The seven-day average is 1 players, with a peak of 5. At 13:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] sit in the rankings?
Over the last seven days Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10] sits at #4,048 on player hours, which is #1,450 in Europe and inside the top 18% of all ranked servers.
Join info
How do you get into Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 16.10]?
Open Rust and press F1, then type client.connect 85.233.150.44:35015. Alternatively, click Launch Rust on this page to join via Steam.
