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Dive report

Projet Automatisation

Offline 85.27.20.40:28015 checked 21d ago

moddedoxide
Drop in
0/ 250 players now 0% full
07-day averagepeak –
#15,725ranktop 67%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Projet Automatisation appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Projet Automatisation are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Projet Automatisation?

The server browser shows these tags for Projet Automatisation: gmrust (Game mode): This is the standard Rust survival experience; mp250 (Max players): It holds 250 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Projet Automatisation?

No region comes from Projet Automatisation. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 85.27.20.40:28015.

What's the uptime like for Projet Automatisation?

Right now Projet Automatisation is offline, having last been seen 21 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 26 September 2026.

What is the Rust version for Projet Automatisation?

Rust network protocol 2633 and build 165217 is what Projet Automatisation runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Projet Automatisation wipe?

Projet Automatisation's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 21 days 5 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Projet Automatisation?

No gather rate appears in the name of Projet Automatisation. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Projet Automatisation?

A procedural map, generated by the game, is in play on Projet Automatisation.

Player count

What's the population like on Projet Automatisation?

The last sighting of Projet Automatisation was 21 days 5 hours ago; it is offline right now.

What's Projet Automatisation's rank among Rust servers?

Over the last seven days, Projet Automatisation is #15,725 by player hours, among the top 67% of all ranked servers.

Getting in

What's the process to join Projet Automatisation?

Open Rust and press F1, then type client.connect 85.27.20.40:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp250
Max players It holds 250 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.