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Dive report

DEVELOPMENT SERVER

Offline EU 85.61.52.207:28015 checked 2h ago

biweekly wipes moddedoxidepve
Drop in
1/ 2 players now 50% full
17-day averagepeak 2
#7,325ranktop 33% · #2003 in EU
5d agolast wipebiweekly schedule
8d 12hnext wipeMon 26 Oct, 09:04 UTC

Players

AveragePeak
00.250.50.75117:0018:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep4 Oct9 Oct13 Oct17 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 09:04 UTC, in 8d 12h. Its biweekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 8d 12h
    Mon 26 Oct, 09:04 UTC
  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  • 22d 12h
    Mon 9 Nov, 09:04 UTC
  • 36d 12h
    Mon 23 Nov, 09:04 UTC

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:04 UTC5d ago 1 – running 0
Sat 10 Oct, 19:51 UTC7d ago 2 – 1.6 days 1
Fri 2 Oct, 22:56 UTC14d ago 1 – 7.9 days 1
Wed 30 Sep, 18:36 UTC17d ago 1 – 2.2 days 1
Sun 27 Sep, 07:28 UTC20d ago 1 – 3.5 days 1
Sun 13 Sep, 15:40 UTC34d ago 1 – 13.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DEVELOPMENT SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DEVELOPMENT SERVER are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What's the meaning of the tags on DEVELOPMENT SERVER?

The server browser shows these tags for DEVELOPMENT SERVER: gmvanilla (Game mode): It's vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is DEVELOPMENT SERVER in?

The EU tag marks DEVELOPMENT SERVER as being in Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 85.61.52.207:28015.

Is DEVELOPMENT SERVER up, and how often does it stay online?

The server DEVELOPMENT SERVER is not reachable at the moment; the last sighting was 2 hours ago. It was up 17% of the time over the last full 7 days, 28 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for DEVELOPMENT SERVER?

The version on DEVELOPMENT SERVER is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does DEVELOPMENT SERVER follow for wipes?

The prediction follows its tag because too few of DEVELOPMENT SERVER's wipes are on record to confirm the schedule. Monday 26 October at 09:04 UTC is when the next wipe is due. The world you are on now was created 5 days 11 hours. The tags show wipes scheduled every two weeks.

What happens on wipe day at DEVELOPMENT SERVER?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is DEVELOPMENT SERVER running?

The name of DEVELOPMENT SERVER contains no gather rate. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Player count

Is DEVELOPMENT SERVER busy?

The last sighting of DEVELOPMENT SERVER was 2 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

What's DEVELOPMENT SERVER's rank among Rust servers?

DEVELOPMENT SERVER ranks #7,325 for player hours over the last seven days, #2,003 in Europe and in the top 33% of ranked servers.

Join info

How do you get into DEVELOPMENT SERVER?

Open Rust and press F1, then type client.connect 85.61.52.207:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.