Daniel local server
Offline 85.64.244.44:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 124/ 400
- 78/ 225
- 130/ 100
- 119/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does Daniel local server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Daniel local server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Daniel local server?
The server browser shows these tags for Daniel local server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Daniel local server?
There is no published region for Daniel local server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 85.64.244.44:28015.
Is Daniel local server up, and how often does it stay online?
The server Daniel local server is not reachable at the moment; the last sighting was 7 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 10 October 2026.
What is the Rust version for Daniel local server?
The version on Daniel local server is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Daniel local server follow for wipes?
The wipes recorded for Daniel local server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 7 days 23 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Daniel local server?
No gather rate appears in the name of Daniel local server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Which map is active on Daniel local server?
Daniel local server uses a game-generated procedural map.
Player stats
Is Daniel local server busy?
Daniel local server was last seen 7 days 23 hours ago and is offline as you read this.
Where does Daniel local server sit in the rankings?
For player hours in the last seven days, Daniel local server ranks #13,592, within the top 62% of ranked servers.
How to join
What's the process to join Daniel local server?
Open Rust and press F1, then type client.connect 85.64.244.44:28015. Alternatively, click Launch Rust on this page to join via Steam.