TEST SERVER
Offline 85.66.119.0:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 79/ 400
- 64/ 245
- 127/ 100
- 165/ 1000
- 19/ 700
Quick answers
Tags and search
Where does TEST SERVER appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on TEST SERVER?
gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list TEST SERVER puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of TEST SERVER?
There is no published region for TEST SERVER. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 85.66.119.0:28015.
What's the uptime like for TEST SERVER?
The server TEST SERVER is not reachable at the moment; the last sighting was 12 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is TEST SERVER on?
On Windows, TEST SERVER runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does TEST SERVER follow for wipes?
TEST SERVER's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 12 hours ago.
Rules and settings
What settings and rules have been applied to TEST SERVER?
No gather rate appears in the name of TEST SERVER. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.
Which map is active on TEST SERVER?
The map on TEST SERVER is procedural, made by the game.
Player stats
What's the population like on TEST SERVER?
Right now TEST SERVER is offline, with its last appearance 12 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.
Where does TEST SERVER sit in the rankings?
For player hours in the last seven days, TEST SERVER ranks #15,398, within the top 70% of ranked servers.
How to join
How do you get into TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.66.119.0:28015.