Development Server
Offline 86.104.20.37:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Development Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Development Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Development Server?
Development Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Development Server?
Development Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 86.104.20.37:28015.
Is Development Server up, and how often does it stay online?
The server Development Server is not reachable at the moment; the last sighting was 2 days 1 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does Development Server wipe?
Development Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 2 hours ago.
Map and rules
Which rules and settings is Development Server running?
Its name does not state a gather rate for Development Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Development Server?
Development Server uses a game-generated procedural map.
Player stats
What's the population like on Development Server?
Right now Development Server is offline, with its last appearance 2 days 1 hours ago. The seven-day average for players here is 0.
What position does Development Server hold in the server rankings?
For player hours in the last seven days, Development Server ranks #15,843, within the top 72% of ranked servers.
How to join
How do you get into Development Server?
Open Rust and press F1, then type client.connect 86.104.20.37:28015. Alternatively, click Launch Rust on this page to join via Steam.