Creative / Build
Offline 86.104.249.117:28035 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 101
- 0/ 25
- 177/ 999
- 35/ 999
- 71/ 150
- 113/ 150
Quick answers
Tags and search
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Creative / Build?
The server browser shows these tags for Creative / Build: gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Creative / Build?
No region comes from Creative / Build. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 86.104.249.117:28035.
What's the uptime like for Creative / Build?
Creative / Build is down at the moment; it was last up 20 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 27 September 2026.
What Rust version is Creative / Build on?
Rust network protocol 2633 and build 165217 is what Creative / Build runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Creative / Build follow for wipes?
Creative / Build's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 22 hours ago.
Settings and map
Which rules and settings is Creative / Build running?
Its name does not state a gather rate for Creative / Build. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Player stats
What's the population like on Creative / Build?
Right now Creative / Build is offline, with its last appearance 20 days 19 hours ago.
What position does Creative / Build hold in the server rankings?
Over the last seven days, Creative / Build is #16,972 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into Creative / Build?
To join, open Rust, hit F1, and enter client.connect 86.104.249.117:28035. Or click Launch Rust on this page to open the game through Steam and connect.