Oxide Server
Offline 86.104.249.117:28055 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 123/ 100
- 394/ 1000
- 33/ 700
Quick answers
Tags and search
Where does Oxide Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Oxide Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Oxide Server?
The server browser shows these tags for Oxide Server: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Oxide Server?
No region comes from Oxide Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 86.104.249.117:28055.
How reliable is Oxide Server?
Oxide Server is down at the moment; it was last up 20 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 27 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Oxide Server?
Rust network protocol 2633 and build 165217 is what Oxide Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Oxide Server follow for wipes?
Too few wipes are on record for Oxide Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 20 days 15 hours ago.
Map and rules
What settings and rules have been applied to Oxide Server?
The name of Oxide Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Population
How many players are on Oxide Server?
The last sighting of Oxide Server was 20 days 14 hours ago; it is offline right now.
Where does Oxide Server sit in the rankings?
For player hours in the last seven days, Oxide Server ranks #15,151, within the top 64% of ranked servers.
How to join
How do you get into Oxide Server?
Open Rust and press F1, then type client.connect 86.104.249.117:28055. Alternatively, click Launch Rust on this page to join via Steam.