Local Server1 MAIN
Offline 86.146.176.163:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:12 UTC2d ago | 1 | – | running | 0 |
| Tue 6 Oct, 12:20 UTC11d ago | 1 | halved by day 8 | 9.3 days | 0 |
| Wed 30 Sep, 17:39 UTC17d ago | 0 | – | 5.8 days | 1 |
| Mon 21 Sep, 17:07 UTC26d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Local Server1 MAIN appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Server1 MAIN: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on Local Server1 MAIN?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Local Server1 MAIN puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Local Server1 MAIN?
No region comes from Local Server1 MAIN. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 86.146.176.163:28015.
Is Local Server1 MAIN up, and how often does it stay online?
The server Local Server1 MAIN is not reachable at the moment; the last sighting was 20 hours ago. In the last full 7 days, 31 of 168 hours were online, 18% uptime. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Local Server1 MAIN on?
Rust network protocol 2634 and build 167781 is what Local Server1 MAIN runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Local Server1 MAIN follow for wipes?
There is no next wipe to predict because Local Server1 MAIN wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 2 days 12 hours is how long ago this world came into being.
What happens on wipe day at Local Server1 MAIN?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 8, then dipped below half.
Rules and settings
What settings and rules have been applied to Local Server1 MAIN?
No gather rate appears in the name of Local Server1 MAIN. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Local Server1 MAIN?
The map on Local Server1 MAIN is procedural, made by the game.
Player count
Is Local Server1 MAIN busy?
Right now Local Server1 MAIN is offline, with its last appearance 20 hours ago. For the past week, players averaged 1 with a high of 1. At 18:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does Local Server1 MAIN hold in the server rankings?
Over the last seven days, Local Server1 MAIN is #6,448 by player hours, among the top 29% of all ranked servers.
Getting in
How do you get into Local Server1 MAIN?
Open Rust and press F1, then type client.connect 86.146.176.163:28015. Alternatively, click Launch Rust on this page to join via Steam.