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Dive report

RustID Test Server

Online 86.15.67.166:28025 checked 10m ago

Drop in
0/ 500 players now 0% full
07-day averagepeak 1
#12,979ranktop 59%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep10 Oct13 Oct17 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:43 UTC6d ago – – running 1
Sat 10 Oct, 10:03 UTC7d ago – – – 0
Wed 7 Oct, 18:27 UTC10d ago 0 – 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustID Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustID Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustID Test Server?

The server browser shows these tags for RustID Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find RustID Test Server?

RustID Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 86.15.67.166:28025.

How reliable is RustID Test Server?

RustID Test Server is up and reachable at the moment. Over the past full 7 days it stayed up for 141 of 168 hours, or 84%. 22 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustID Test Server?

On Windows, RustID Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does RustID Test Server follow for wipes?

There is no next wipe to predict because RustID Test Server wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 9 hours is how long ago this world came into being.

What can you expect on wipe day at RustID Test Server?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to RustID Test Server?

No gather rate appears in the name of RustID Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Player stats

How many players are on RustID Test Server?

Out of 500 slots, 0 are filled on RustID Test Server right now. For the past week, players averaged 0 with a high of 1.

What's RustID Test Server's rank among Rust servers?

For player hours in the last seven days, RustID Test Server ranks #12,979, within the top 59% of ranked servers.

Join info

What's the way to join RustID Test Server?

To join, open Rust, hit F1, and enter client.connect 86.15.67.166:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players The slot count is 500.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.