HVTZ
Offline 86.170.187.132:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 188/ 400
- 139/ 225
- 135/ 100
- 204/ 1000
- 13/ 700
Quick answers
Tags and listings
Where does HVTZ appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry HVTZ are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on HVTZ?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list HVTZ puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is HVTZ in?
There is no published region for HVTZ. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 86.170.187.132:28015.
How reliable is HVTZ?
Right now HVTZ is offline, having last been seen 32 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 September 2026.
What is the Rust version for HVTZ?
The version on HVTZ is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does HVTZ follow for wipes?
Too few wipes are on record for HVTZ to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 9 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to HVTZ?
The name of HVTZ contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on HVTZ?
HVTZ uses a game-generated procedural map.
Player count
How many players are on HVTZ?
Right now HVTZ is offline, with its last appearance 32 days 1 hours ago.
What position does HVTZ hold in the server rankings?
Over the last seven days, HVTZ is #15,480 by player hours, among the top – of all ranked servers.
Join info
What's the process to join HVTZ?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.170.187.132:28015.