MattOS Experimental Playtest Server
Offline 86.21.55.201:28019 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:20 UTC25d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:41 UTC26d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:53 UTC26d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:41 UTC26d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 10:47 UTC26d ago | 0 | – | 0.3 days | 0 |
| Mon 21 Sep, 03:44 UTC27d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 21:25 UTC27d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 14:39 UTC27d ago | 0 | – | 0.3 days | 0 |
| Sun 20 Sep, 06:35 UTC28d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does MattOS Experimental Playtest Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MattOS Experimental Playtest Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on MattOS Experimental Playtest Server?
MattOS Experimental Playtest Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is MattOS Experimental Playtest Server in?
MattOS Experimental Playtest Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 86.21.55.201:28019.
What's the uptime like for MattOS Experimental Playtest Server?
MattOS Experimental Playtest Server is down at the moment; it was last up 25 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is MattOS Experimental Playtest Server on?
Rust network protocol 2633 and build 164530 is what MattOS Experimental Playtest Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does MattOS Experimental Playtest Server wipe?
There is no next wipe to predict because MattOS Experimental Playtest Server wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 25 days 17 hours.
What happens on wipe day at MattOS Experimental Playtest Server?
Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to MattOS Experimental Playtest Server?
The name of MattOS Experimental Playtest Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on MattOS Experimental Playtest Server?
A procedural map, generated by the game, is in play on MattOS Experimental Playtest Server.
Player count
What's the population like on MattOS Experimental Playtest Server?
MattOS Experimental Playtest Server was last seen 25 days 16 hours ago and is offline as you read this.
Where does MattOS Experimental Playtest Server sit in the rankings?
Over the last seven days, MattOS Experimental Playtest Server is #15,460 by player hours, among the top 67% of all ranked servers.
How to join
How do you get into MattOS Experimental Playtest Server?
To join, open Rust, hit F1, and enter client.connect 86.21.55.201:28019. Or click Launch Rust on this page to open the game through Steam and connect.