TroubleChute
Offline 86.46.27.155:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC13d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 179/ 400
- 141/ 245
- 129/ 100
- 416/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does TroubleChute appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TroubleChute: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on TroubleChute?
The server browser shows these tags for TroubleChute: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of TroubleChute?
There is no published region for TroubleChute. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 86.46.27.155:28015.
Is TroubleChute up, and how often does it stay online?
TroubleChute is down at the moment; it was last up 5 days 7 hours ago. In the last full 7 days, 2 of 168 hours were online, 1% uptime. 27 September 2026 is when Rust Going Deep first saw it.
What Rust version is TroubleChute on?
The version on TroubleChute is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does TroubleChute wipe?
TroubleChute's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 13 days 9 hours.
Settings and map
Which rules and settings is TroubleChute running?
No gather rate appears in the name of TroubleChute. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.
Player stats
How many players are on TroubleChute?
The last sighting of TroubleChute was 5 days 7 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
Where does TroubleChute sit in the rankings?
Over the last seven days, TroubleChute is #14,521 by player hours, among the top 66% of all ranked servers.
Getting in
What's the process to join TroubleChute?
Open Rust and press F1, then type client.connect 86.46.27.155:28015. Alternatively, click Launch Rust on this page to join via Steam.