CrowdControlServer
Offline 86.76.104.209:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 78/ 400
- 49/ 245
- 131/ 100
- 89/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does CrowdControlServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include CrowdControlServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CrowdControlServer?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list CrowdControlServer puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is CrowdControlServer in?
There is no published region for CrowdControlServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 86.76.104.209:28015.
How reliable is CrowdControlServer?
CrowdControlServer is down at the moment; it was last up 5 days 8 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for CrowdControlServer?
On Windows, CrowdControlServer runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does CrowdControlServer wipe?
CrowdControlServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 26 days 8 hours ago.
Rules and settings
What settings are in place on CrowdControlServer?
The name of CrowdControlServer contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on CrowdControlServer?
A procedural map, generated by the game, is in play on CrowdControlServer.
Player stats
Is CrowdControlServer busy?
CrowdControlServer was last seen 5 days 8 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What's CrowdControlServer's rank among Rust servers?
Over the last seven days, CrowdControlServer is #15,859 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into CrowdControlServer?
To join, open Rust, hit F1, and enter client.connect 86.76.104.209:28015. Or click Launch Rust on this page to open the game through Steam and connect.