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Dive report

DeNewGuy's Modded Test Server

Online 86.87.25.109:28015 checked 13m ago

moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DeNewGuy's Modded Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DeNewGuy's Modded Test Server: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on DeNewGuy's Modded Test Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list DeNewGuy's Modded Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is DeNewGuy's Modded Test Server in?

No region comes from DeNewGuy's Modded Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 86.87.25.109:28015.

What's the uptime like for DeNewGuy's Modded Test Server?

DeNewGuy's Modded Test Server is live as of this check. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 3 October 2026.

What is the Rust version for DeNewGuy's Modded Test Server?

On Linux, DeNewGuy's Modded Test Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does DeNewGuy's Modded Test Server wipe?

The wipes recorded for DeNewGuy's Modded Test Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 14 days 8 hours.

Rules and settings

Which rules and settings is DeNewGuy's Modded Test Server running?

No gather rate appears in the name of DeNewGuy's Modded Test Server. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on DeNewGuy's Modded Test Server?

A procedural map, generated by the game, is in play on DeNewGuy's Modded Test Server.

Population

Is DeNewGuy's Modded Test Server busy?

Out of 10 slots, 0 are filled on DeNewGuy's Modded Test Server right now. The seven-day average for players here is 0.

What's DeNewGuy's Modded Test Server's rank among Rust servers?

Over the last seven days, DeNewGuy's Modded Test Server is #15,841 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join DeNewGuy's Modded Test Server?

Open Rust and press F1, then type client.connect 86.87.25.109:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.