Zockirionsoft Test Sever
Offline 87.156.225.35:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:40 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Zockirionsoft Test Sever appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Zockirionsoft Test Sever are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Zockirionsoft Test Sever?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Zockirionsoft Test Sever puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Zockirionsoft Test Sever?
There is no published region for Zockirionsoft Test Sever. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 87.156.225.35:28015.
What's the uptime like for Zockirionsoft Test Sever?
Zockirionsoft Test Sever is down at the moment; it was last up 6 days 10 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is Zockirionsoft Test Sever on?
Rust network protocol 2634 and build 167398 is what Zockirionsoft Test Sever runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Zockirionsoft Test Sever wipe?
The wipes recorded for Zockirionsoft Test Sever are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 days 17 hours ago.
What happens on wipe day at Zockirionsoft Test Sever?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is Zockirionsoft Test Sever running?
No gather rate appears in the name of Zockirionsoft Test Sever. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Zockirionsoft Test Sever?
Zockirionsoft Test Sever uses a game-generated procedural map.
Player count
Is Zockirionsoft Test Sever busy?
Zockirionsoft Test Sever was last seen 6 days 10 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
What's Zockirionsoft Test Sever's rank among Rust servers?
Over the last seven days, Zockirionsoft Test Sever is #9,674 by player hours, among the top 44% of all ranked servers.
How to join
What's the way to join Zockirionsoft Test Sever?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.156.225.35:28015.