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Dive report

.

Offline 87.225.67.17:28015 checked 12d ago

moddedoxide
Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,955ranktop 71%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC12d ago 1 – running 0
Sun 4 Oct, 08:49 UTC14d ago 1 – 1 days 1
Sat 3 Oct, 03:32 UTC15d ago 1 – 1.2 days 1
Fri 2 Oct, 11:07 UTC15d ago 1 – 0.7 days 1
Fri 2 Oct, 03:30 UTC16d ago 1 – 0.3 days 0
Wed 30 Sep, 04:29 UTC18d ago 1 – 2 days 1
Tue 29 Sep, 07:15 UTC19d ago 1 – 0.9 days 1
Mon 28 Sep, 00:17 UTC20d ago 1 – 1.3 days 1
Sat 26 Sep, 04:27 UTC22d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does . appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include .: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on .?

.'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts20 (Group limit): You can have up to 20 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of .?

No region comes from .. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 87.225.67.17:28015.

How reliable is .?

Right now . is offline, having last been seen 12 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for .?

Rust network protocol 2634 and build 166494 is what . runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does . wipe?

. wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 23 hours is how long ago this world came into being.

What can you expect on wipe day at .?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to .?

No gather rate appears in the name of .. The group limit is 20 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Player count

Is . busy?

. was last seen 12 days 6 hours ago and is offline as you read this.

Where does . sit in the rankings?

Over the last seven days, . is #15,955 by player hours, among the top 71% of all ranked servers.

How to join

How do you get into .?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.225.67.17:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts20,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts20
Group limit You can have up to 20 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build The build number is 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.