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Dive report

My Rust DEV Server

Offline 87.255.2.244:28015 checked 1d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#7,146ranktop 32%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75116:0017:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust DEV Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust DEV Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Rust DEV Server?

The server browser shows these tags for My Rust DEV Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is My Rust DEV Server in?

There is no published region for My Rust DEV Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 87.255.2.244:28015.

Is My Rust DEV Server up, and how often does it stay online?

The server My Rust DEV Server is not reachable at the moment; the last sighting was 28 hours ago. Over the past full 6 days it stayed up for 23 of 144 hours, or 16%. Rust Going Deep has had it on record since 10 October 2026.

What Rust version is My Rust DEV Server on?

On Windows, My Rust DEV Server runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does My Rust DEV Server wipe?

My Rust DEV Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 7 hours ago.

Rules and settings

What settings are in place on My Rust DEV Server?

Its name does not state a gather rate for My Rust DEV Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Rust DEV Server?

My Rust DEV Server uses a game-generated procedural map.

Player stats

Is My Rust DEV Server busy?

My Rust DEV Server was last seen 28 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. At 17:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does My Rust DEV Server sit in the rankings?

Over the last seven days, My Rust DEV Server is #7,146 by player hours, among the top 32% of all ranked servers.

Getting in

What's the process to join My Rust DEV Server?

To join, open Rust, hit F1, and enter client.connect 87.255.2.244:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.