nameserver
Offline 87.95.174.15:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 944/ 100
- 171/ 400
- 130/ 245
- 125/ 100
- 384/ 1000
- 25/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on nameserver?
nameserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; v2590 (Protocol): The protocol is 2590; a different version won't get you in; cs123128 (Build): The build number is 123128; ptrak (Networking): The network layer is RakNet, Rust's default; $reu2 (Region code): eu2 is this server's region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is nameserver in?
There is no region from nameserver, but the region code reads eu2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 87.95.174.15:28015.
How reliable is nameserver?
The server nameserver is not reachable at the moment; the last sighting was 27 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 20 September 2026.
What Rust version is nameserver on?
Rust network protocol 2590 and build 123128 is what nameserver runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does nameserver follow for wipes?
The wipes recorded for nameserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 484 days 6 hours is how long ago this world came into being.
Map and rules
Which rules and settings is nameserver running?
The name of nameserver contains no gather rate. No group limit is published. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
The map on nameserver is procedural, made by the game.
Population
Is nameserver busy?
The last sighting of nameserver was 27 days 15 hours ago; it is offline right now.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #15,498, within the top – of ranked servers.
Getting in
What's the process to join nameserver?
To join, open Rust, hit F1, and enter client.connect 87.95.174.15:28015. Or click Launch Rust on this page to open the game through Steam and connect.