TSSS
Offline 88.119.176.131:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 303/ 400
- 186/ 225
- 120/ 100
- 388/ 1000
- 30/ 700
Quick answers
Tags and filters
Where does TSSS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TSSS: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TSSS?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list TSSS puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find TSSS?
No region comes from TSSS. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 88.119.176.131:28015.
Is TSSS up, and how often does it stay online?
Right now TSSS is offline, having last been seen 4 days ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. The first sighting by Rust Going Deep was on 14 October 2026.
What is the Rust version for TSSS?
On Windows, TSSS runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe schedule
When does TSSS wipe?
TSSS's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 4 days.
Map and rules
Which rules and settings is TSSS running?
No gather rate appears in the name of TSSS. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on TSSS?
TSSS uses a game-generated procedural map.
Player count
What's the population like on TSSS?
TSSS was last seen 4 days ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What position does TSSS hold in the server rankings?
Over the last seven days, TSSS is #15,807 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join TSSS?
Open Rust and press F1, then type client.connect 88.119.176.131:28015. Alternatively, click Launch Rust on this page to join via Steam.