Skip to the content
Dive report

Private server randos = ban

Offline 88.119.185.149:28015 checked 11h ago

moddedoxide
Drop in
1/ 10 players now 10% full
27-day averagepeak 3
#8,097ranktop 37%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123412:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

05010015020012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct10 Oct14 Oct18 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:23 UTC15d ago 3 – running 1
Wed 30 Sep, 17:32 UTC17d ago 1 – 1.8 days 1
Tue 29 Sep, 17:52 UTC18d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Private server randos = ban appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Private server randos = ban are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Private server randos = ban?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Private server randos = ban puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Private server randos = ban lag-free?

It averaged 142 server fps over the last 48 hours, with a low of 125. The entity count reached a high of 145,519, covering buildings, deployables and everything else. The top memory figure was 2,689 MB. Players experience lag when fps drops and entities climb.

What's the location of Private server randos = ban?

Private server randos = ban does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 88.119.185.149:28015.

Is Private server randos = ban up, and how often does it stay online?

The server Private server randos = ban is not reachable at the moment; the last sighting was 11 hours ago. According to its reported uptime, the last restart was about 2 hours ago. Over the past full 7 days it stayed up for 7 of 168 hours, or 4%. 29 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Private server randos = ban?

On Windows, Private server randos = ban runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Private server randos = ban wipe?

Private server randos = ban wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 13 hours.

What can you expect on wipe day at Private server randos = ban?

Across its recent wipes, the average busiest point drew 2 players. 27 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to Private server randos = ban?

No gather rate appears in the name of Private server randos = ban. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Private server randos = ban?

The map on Private server randos = ban is procedural and size 5,100, generated by the game with seed 1714126772. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on Private server randos = ban?

Private server randos = ban was last seen 11 hours ago and is offline as you read this. The seven-day average is 2 players, with a peak of 3. The busiest point in the last 48 hours was 14:00 UTC, averaging 3 players.

Where does Private server randos = ban sit in the rankings?

For player hours in the last seven days, Private server randos = ban ranks #8,097, within the top 37% of ranked servers.

How to join

What's the way to join Private server randos = ban?

To join, open Rust, hit F1, and enter client.connect 88.119.185.149:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.