TroubleChute
Offline 88.154.34.77:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does TroubleChute appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TroubleChute are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TroubleChute?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TroubleChute puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of TroubleChute?
TroubleChute does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 88.154.34.77:28015.
How reliable is TroubleChute?
The server TroubleChute is not reachable at the moment; the last sighting was 2 days 13 hours ago. Over the past full 2 days it stayed up for 0 of 48 hours, or 0%. The first sighting by Rust Going Deep was on 15 October 2026.
What Rust version is TroubleChute on?
On Windows, TroubleChute runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does TroubleChute wipe?
Too few wipes are on record for TroubleChute to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 15 hours is how long ago this world came into being.
Map and rules
What settings are in place on TroubleChute?
No gather rate appears in the name of TroubleChute. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on TroubleChute?
A procedural map, generated by the game, is in play on TroubleChute.
Population
Is TroubleChute busy?
The last sighting of TroubleChute was 2 days 13 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
What position does TroubleChute hold in the server rankings?
For player hours in the last seven days, TroubleChute ranks #14,651, within the top 66% of ranked servers.
Join info
What's the process to join TroubleChute?
To join, open Rust, hit F1, and enter client.connect 88.154.34.77:28015. Or click Launch Rust on this page to open the game through Steam and connect.