Skip to the content
Dive report

Flutes Local Rust Dev

Offline 88.186.146.202:28015 checked 25d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,219ranktop 57%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 21:39 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Flutes Local Rust Dev appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Flutes Local Rust Dev are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Flutes Local Rust Dev?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Flutes Local Rust Dev puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Flutes Local Rust Dev?

There is no published region for Flutes Local Rust Dev. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 88.186.146.202:28015.

How reliable is Flutes Local Rust Dev?

Right now Flutes Local Rust Dev is offline, having last been seen 25 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 22 September 2026.

What Rust version is Flutes Local Rust Dev on?

The version on Flutes Local Rust Dev is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Flutes Local Rust Dev wipe?

Flutes Local Rust Dev's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 25 days 11 hours is how long ago this world came into being.

What can you expect on wipe day at Flutes Local Rust Dev?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to Flutes Local Rust Dev?

Its name does not state a gather rate for Flutes Local Rust Dev. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Flutes Local Rust Dev?

A procedural map, generated by the game, is in play on Flutes Local Rust Dev.

Player count

Is Flutes Local Rust Dev busy?

The last sighting of Flutes Local Rust Dev was 25 days 9 hours ago; it is offline right now.

What position does Flutes Local Rust Dev hold in the server rankings?

Over the last seven days, Flutes Local Rust Dev is #13,219 by player hours, among the top 57% of all ranked servers.

Join info

What's the way to join Flutes Local Rust Dev?

Open Rust and press F1, then type client.connect 88.186.146.202:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.