MrSad
Offline 88.190.128.200:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does MrSad appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MrSad are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on MrSad?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list MrSad puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of MrSad?
No region comes from MrSad. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 88.190.128.200:28015.
How reliable is MrSad?
MrSad is down at the moment; it was last up 5 days 8 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. 13 October 2026 is when Rust Going Deep first saw it.
What Rust version is MrSad on?
On Windows, MrSad runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.
Wipe schedule
When does MrSad wipe?
Too few wipes are on record for MrSad to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 9 hours ago.
Map and rules
What settings are in place on MrSad?
Its name does not state a gather rate for MrSad. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on MrSad?
MrSad uses a game-generated procedural map.
Player stats
How many players are on MrSad?
MrSad was last seen 5 days 8 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
What's MrSad's rank among Rust servers?
For player hours in the last seven days, MrSad ranks #12,887, within the top 58% of ranked servers.
How to join
What's the process to join MrSad?
To join, open Rust, hit F1, and enter client.connect 88.190.128.200:28015. Or click Launch Rust on this page to open the game through Steam and connect.