Skip to the content
Dive report

Name of Server as Shown on the Client Server List

Offline 88.216.63.125:28015 checked 5d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#10,873ranktop 49%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Name of Server as Shown on the Client Server List?

No region comes from Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 88.216.63.125:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, having last been seen 5 days 23 hours ago. Over the past full 6 days it stayed up for 3 of 144 hours, or 2%. 11 October 2026 is when Rust Going Deep first saw it.

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 16 hours is how long ago this world came into being.

Map and rules

What settings are in place on Name of Server as Shown on the Client Server List?

Its name does not state a gather rate for Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is off: Valve's anti-cheat is not active.

Which map is active on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Player stats

How many players are on Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List was 5 days 23 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #10,873, within the top 49% of ranked servers.

How to join

What's the process to join Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 88.216.63.125:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.